Configuración del ResetSystem
Este archivo (
ResetSystem.txt
) controla todos los aspectos del sistema de Reset y Master Reset: requisitos, recompensas, límites y acciones a ejecutar.
Sección 0 – Requisitos
Define los valores y condiciones necesarias para realizar un Reset/Master Reset según el nivel de cuenta (AccountLevel).
Columna | Descripción |
---|---|
Reset Index | Identificador del reset. |
Tipo | 0 = Reset normal / 1 = Master Reset. |
AccountLevel | Define el VIP requerido (-1 = todos, 0 = Free, 1 = VIP1, etc.). |
ID Configuración | Referencia a la Sección 1 para determinar qué se borra. |
Requerimientos | Nivel, Resets, Rango mínimo/máximo. |
Monedas | WC, WP, GP y Zen necesarios. |
ID Ítems Requeridos | Referencia a la Sección 2. |
ID Recompensas | Referencia a la Sección 3. |
Sección 1 – Configuración de Reset
Permite definir qué datos se eliminan al resetear.
Opción | Descripción |
---|---|
Reset Stats | Borra estadísticas STR, AGI, VIT, ENE. |
Reset Command | Borra Command (solo Dark Lord). |
Reset Points | Elimina puntos sin repartir. |
Reset Inventory | Borra inventario del personaje. |
Reset Skills | Elimina todas las habilidades. |
Reset Quest | Reinicia todas las quests. |
Reset Master Skill Tree | Borra árbol de habilidades Master. |
Reset Goblin Points | Pone en 0 los Goblin Points acumulados. |
Move to Safe | Mueve a zona segura tras resetear. |
Sección 2 – Ítems Requeridos
Lista de ítems obligatorios para poder realizar el reset.
Campo | Descripción |
---|---|
Index | ID interno de configuración. |
Type | Categoría del ítem (0–15). |
Item Index | Número del ítem (según item.txt). |
Level | Nivel requerido del ítem (-1 = cualquiera). |
Option | Opciones con Jewel of Life (-1 = cualquiera, 0–7). |
Skill | Debe tener skill (1), sin skill (0), cualquiera (-1). |
Luck | Debe tener Luck (1), sin Luck (0), cualquiera (-1). |
Cantidad | Cantidad de ítems necesarios. |
Sección 3 – Recompensas
Premios entregados automáticamente al realizar el reset.
Campo | Descripción |
---|---|
Tipo | 0 = Puntos / 1 = Puntos * Reset / 2 = MasterPoints / 3 = MasterPoints * Reset. |
Cantidad | Valor a otorgar. |
WC / WP / GP | Monedas entregadas. |
Bag ID | ID de ItemBag configurada en EventItemBagManager.txt. |
Sección 4 – Regalos por Resets
Premios especiales al alcanzar cierta cantidad de Resets/Master Resets.
Campo | Descripción |
---|---|
Tipo | 0 = Reset / 1 = Master Reset. |
Cantidad | Resets necesarios para el regalo. |
AccountLevel | VIP requerido (-1 = todos, 0–3). |
Bag ID | Bolsa de premios. |
Items Count | Veces que se ejecuta el Bag. |
Puntos / Monedas / Zen | Valores entregados. |
Sección 5 – Límites de Reset
Define el máximo de resets permitidos por ciclo según el tipo de cuenta.
Campo | Descripción |
---|---|
Tipo | 0 = Reset / 1 = Master Reset. |
Free | Límite de resets para cuentas Free. |
VIP1 | Límite para VIP1. |
VIP2 | Límite para VIP2. |
VIP3 | Límite para VIP3. |
Sección 6 – Reinicio de Límites
Configura cuándo se reinician los límites de reset establecidos en la sección 5.
Campo | Descripción |
---|---|
Mes | 0–11 (Enero–Diciembre). |
Día del Mes | 0–30. |
Día de la Semana | 0–7. |
Hora | 0–23. |
Minutos | 0–59. |
Sección 7 – Límite de Level Points por Clase
Porcentual máximo de puntos que puede recibir cada clase al finalizar el proceso. (100% = total, 50% = mitad, etc.)
Index | DW | DK | ELF | MG | DL | SU | RF |
---|---|---|---|---|---|---|---|
1 | 100% | 100% | 100% | 80% | 80% | 70% | 60% |
Ejemplo: si la recompensa base es 500 puntos y para MG fijás 80%, recibirá 400.
Sección 8 – Extras
Permite otorgar beneficios adicionales tras un reset.
Campo | Descripción |
---|---|
LevelUpPoints | Puntos de nivel extra. |
MasterPoints | Master Points extra. |
ResetBonus | Resets adicionales automáticos. |
Archivo de Ejemplo
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// MSPro - Reset Interface System
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// Version: 3.0
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// REQUIREMENTS - SECTION 0
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// [Type]:
// 0: Reset
// 1: MasterReset
//--------
// [Required Level/Resets]:
// - When use Reset the system will require Level
// - When use MasterReset the system will require Resets
//--------
// [ZenType]:
// -1: Dont remove Zen
// 0: Remove ZenValue
// 1: Remove ZenValue * Resets or Master Resets
//-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
// [SECTION 1] [SECTION 2] [SECTION 3]
// [0~9999] [0~1] [-1/0~3] [0~9999] [ Required ] [ Reset / Master Reset ] [0~99999] [0~99999] [0~99999] [0~2000000000] [-1/0~999] [-1/0~999]
// [Index] [Type] [AccountLevel] [SETTING Index] [Level/Resets] [ Range ] [Req.WCCoins] [Req.WPCoins] [Req.GoblinPoints] [ZenType] [ZenValue] [ITEMREQ Index] [REWARD Index]
//-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
0
0 0 -1 0 100 0000 9999 0000 0000 0000 0 0001000000 0 0
end
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// SETTING - SECTION 1
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// [Clear Inventory]:
// 0: Disabled
// 1: Inventory Only
// 2: Inventory + Equiped Items
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// [0~1] [0~1] [0~1] [0~2] [0~1] [0~1] [0~1] [0~1] [0~1]
// [------------------------------------------------------ REMOVE ------------------------------------------------------] [ Warp ]
// [SETTING Index] [Stats] [Command(DL)] [LevelUpPoints] [Inventory] [Skills] [Quests] [SkillTree] [GoblinPoints] [ToBaseMap]
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
1
0 1 1 0 0 0 0 0 0 0
end
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// ITEMREQ - SECTION 2
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// [-1 / 0~15] [-1 / 0~7] [-1 / 0~1] [-1 / 0~1] [-1 / 0~63] [-1 / 1~255] [1~999]
// [ITEMREQ Index] [Type] [Index] [ItemLevel] [LifeOption] [Skill] [Luck] [Excellent] [Durability] [Count]
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
2
0 14 22 -1 -1 * * * -1 5
end
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// REWARD - SECTION 3
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// [PointsType]:
// 0: LevelPoints
// 1: LevelPoints * Reset or MasterReset
// 2: M.Points [MasterReset Only!]
// 3: M.Points * M.Resets [MasterReset Only!]
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// [0 ~ 3] [0~99999] [0~99999] [0~99999] [0~99999] [-1 / 0~999]
// [REWARD Index] [PointsType] [LevelUpPoints] [WCCoins] [WPCoins] [GoblinPoints] [BagIndex]
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
3
0 1 500 0 0 0 -1
end
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
// Reset Gift
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
// [Type]:
// 0: Reset
// 1: MasterReset
// [Count]:
// - Reset or Master Reset Number when Gift will be granted
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
// [0~1] [0~9999] [-1/0~3] [-1/0~999] [1~99] [0~99999] [0~99999] [0~99999] [0~99999] [0~2000000000]
// [Type] [Count] [AccountLevel] [BagIndex] [BagCount] [LevelUpPoints] [WCCoins] [WPCoins] [GoblinPoints] [Zen]
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
4
1 1 -1 -1 0 5000 0 0 0 0
nd
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// Reset Limit - DO NOT ADD NEW LINES! JUST CHANGE SETTINGS
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// [Type]:
// 0: Reset
// 1: MasterReset
// INFO: This limit will allow to do X amount of Reset / Master Resets in certain space of Time
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// [0~1] [-1 / 1~9999] [-1 / 1~9999] [-1 / 1~9999] [-1 / 1~9999]
// [Type] [Limit_AL0] [Limit_AL1] [Limit_AL2] [Limit_AL3]
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
5
0 -1 -1 -1 -1
1 -1 -1 -1 -1
end
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// Reset Limit Time Reset - DO NOT ADD NEW LINES! JUST CHANGE SETTINGS
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// [Type]:
// 0: Reset
// 1: MasterReset
//--
// [StartDoW]:
// 1: Sunday / 2: Monday / 3: Tuesday / 4: Wednesday / 5: Thursday / 6: Friday / 7: Saturday
//--
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// [0~1] [* / 0~12] [* / 0~31] [* / 1~7] [* / 0~23] [* / 0~59]
// [Type] StartMonth StartDay StartDoW StartHour StartMin
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
6
0 -1 -1 -1 -1 -1
1 -1 -1 -1 -1 -1
end
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// Reset Extras
//-----------------------------------------------------------------------------------------------------------------------------------------------------------------
// [Type]:
// 0: Reset
// 1: MasterReset
//-------------------------------------------------------------------------------------------------------------------------------------------------------------------------
// [ For MasterReset ONLY ]
// [0~1] [0~9999] [0~9999] [-1/0~3] [0~400] [0~400] [0~99999] [0~99999] [0/1]
// [Type] [CountMin] [CountMax] [AccountLevel] [AddLevel] [AddMasterLevel] [AddMLPoints] [AddResets] [ResetLevel]
//-------------------------------------------------------------------------------------------------------------------------------------------------------------------------
8
0 0 50 -1 0 0 0 0 0
1 0 100 -1 0 0 0 0 1
end